Geistfeld

Welcome to the Geistfeld, a mysterious enclosed field haunted by a wrathful ghost. Explore and escape with help from Wisps 'o Blessings left behind by you and your predecessors. Escape the horrible Geistfeld by repairing an elusive trap door.

Dev's Note: The banish window lacks a strong telegraph. You really want to wait until the ghost is extremely close to you to land it.

Gameplay

Top-down survival-horror with some asynchronous multiplayer.

  • Explore a strange, haunted field, and find the necessary parts to repair your exit doorway.
  • Banish the geist by making the sign of the cross to parry the ghost! Holiness repels evil... at least for a while. 
  • Death is not the end! Leave behind a wisp and a message to help other players. 
  • Experience cryptic, environmental story-telling and try to figure out the true nature of the Geistfeld.
  • Gormfeld?

Controls

  • WASD - Movement
  • E - Interact
  • Shift - Sprint
  • Space - Banish
  • G - Pause

Labor of Love

All art, audio, and non-shader code was created originally for this jam.

The web server was written in TypeScript using Hono on the Deno runtime (I wanted to play with Deno 2.0 a little). As of right now, I'm using Deno's in-memory KV database to store the wisp information. It is currently hosted on Deno Deploy. Feel free to ask me if you have any questions about it.

The font is some random font I found and cannot remember where I got it, but it's terribly kerned and I would not recommend using it.

Updated 15 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorGenya Games
GenreSurvival
Made withGodot
Tagsasynchronous-multiplayer, Escape Game, Godot, Horror, Survival Horror

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